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Now showing items 21-30 of 42
Open standards and interoperability within the automotive domain and smart cities
(2023-02-01)
Vehicle signals are today in highly heterogeneous formats which leads to difficulties for third-party developers to access, understand and integrate with these signals. Thus, the automotive domain needs to find a way to ...
ANVÄNDBARHET I LEDNINGSSYSTEM – en användarcentrerad studie som undersöker användbarhet i förhållande till kognition genom praktiskt designarbete
(2022-03-17)
I och med teknologins framväxt blir det allt vanligare att företag kommunicerar information
internt via ett ledningssystem. Ledningssystemets syfte är att bistå anställda för att säkerställa
att arbetet följer företagets ...
UTANFÖR BOXEN En kvalitativ studie kring mönster i mjukvarutestares resonemang vid problemlösning kopplade till bias
(2022-09-14)
Vid utvecklingen av en produkt eller applikation är det viktigt att utföra tester för
att upptäcka eventuella fel eller brister. För att vara en bra testare behöver man
kunna tänka utanför boxen och hitta fel som ...
A REVIEW OF PHYSICAL ACTIVITY’S EFFECT ON MOOD Through the Lens of the HPA Axis
(2023-02-01)
Engagement in physical activity (PA) has been said to trigger a chain reaction of events which can alter our mood state. One recently implicated component is the hypothalamic-pituitary-adrenal (HPA) axis, involved in the ...
DIFFERENTIAL OUTCOME TRAINING AND HUMANOID ROBOT FEEDBACK ON A VISUOSPATIAL GAMIFIED TASK: An experimental study investigating learning, affective social engagement cues and cognitive learning strategies
(2023-02-01)
By combining Differential Outcome Training (DOT), the usage of unique stimulus-response pairings, and feedback from a humanoid simulated robot (SDK) this study aims to improve learning performance of subjects on a visuospatial ...
COMPLEXITY & RANDOMNESS Exploring the Limits of Pattern Perception
(2023-02-01)
Pattern perception is a core part of human cognition, however, our capacity to process
patterns is limited. If a pattern is too complex to process, we no longer perceive it as a
pattern but rather as noise, thus we ...
OPTIMISATION AND UNDERSTANDING OF TECHNOLOGICAL ARTEFACTS An Experimental Study Investigating the Role of Causal Cognition and Social Learning in Micro-society Paradigms
(2023-02-01)
Cumulative technological culture - how humans can build upon and improve the technology
and tools of earlier generations - has been regarded as a main contributing factor for Homo
sapiens' success as a species. In this ...
A TRUCK DRIVER’S GUIDE TO SUSTAINABLE DRIVING A Qualitative User Experience Evaluation of Volvo Trucks’ On-Board Driver Coaching System
(2022-06-30)
Eco-driving and ways to reduce carbon emissions is a burning topical issue. Volvo
Trucks’ on-board driver coaching system gives information via tips and gauges to
truck drivers about how to practice sustainable driving. ...
DRIVER ENGAGEMENT User experience of static & dynamic interaction and engagement in Non-Driving Related Activities in Automated Vehicles - An experimental study
(2023-05-19)
The rapid development of automation in vehicles is reshaping the role of the driver
and consequently changing driver behavior. This study is based on the SAE level 4
of automation, i.e the autonomous vehicle (AV) can ...
Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game
(2023-11-20)
The research employed a qualitative methodology to gather insights regarding the
performance, as well as the emotional and physiological reactions of older adults engaging
with the "Brain Blossom" game over three sessions. ...