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Real-Time Plastic Deformation of Car Bodyworks


Please use this identifier to cite or link to this item: http://hdl.handle.net/2077/68005

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Title: Real-Time Plastic Deformation of Car Bodyworks
Authors: Ille, Tom
Issue Date: 9-Mar-2021
Degree: Student essay
Keywords: computer graphics
plastic deformation
position based deformation
Abstract: Realism in video games is furthered each year. Particularly in racing and driving games, visual realism in the deformation of cars play a larger and larger role for the immersion in a virtual world. With the improvements of modern hardware, a new physically based simulation approach for the deformation of object has emerged. In this thesis a prototype is developed that aims to implement such a deformation system for car bodyworks. One of the many challenges is to generate visually appealin... more
URI: http://hdl.handle.net/2077/68005
Appears in Collections:Masteruppsatser

 

 

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