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dc.contributor.authorErnkvist, Mirko
dc.date.accessioned2009-01-14T09:38:57Z
dc.date.available2009-01-14T09:38:57Z
dc.date.issued2009-01-14T09:38:57Z
dc.identifier.isbn978-91-86217-01-3
dc.identifier.urihttp://hdl.handle.net/2077/19007
dc.language.isoengen
dc.relation.ispartofseriesGothenburg Studies in Economic Historyen
dc.relation.ispartofseries2en
dc.titleCreating Player Appeal. Management of Technological Innovation and Changing Pattern of Industrial Leadership in the U.S. Gaming Machine Manufacturing industry, 1965-2005en
dc.typeTexten
dc.type.svepDoctoral thesisen
dc.type.degreeDoctor of Philosophyen
dc.gup.originUniversity of Gothenburg. School of Business, Economics and Lawen
dc.gup.departmentDepartment of Economic Historyen
dc.gup.defenceplaceTisdagen den 3 februari 2009, kl. 13.00, hörsalen Sappören, Sprängkullsgatan 25, Göteborgen
dc.gup.defencedate2009-02-03
dc.gup.dissdb-fakultetHHFen


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