USING EDUCATIONAL GAMES TO TEACH PERSONAL ACCOUNTABILITY IN A CORPORATE CONTEXT
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The purpose of this project is to design and evaluate two educational games on personal accountability - one digital and one non-digital. The games are to be used as part of a personal accountability training in an international manufacturing company. The aim is to compare the digital and the non-digital game as well as to evaluate the effectiveness of educational games for teaching organizational culture related concepts such as personal accountability in a corporate context.
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educational games, personal accountability, organizational culture
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V17-2920-005-PDA699