User-Centered Dashboard Design - Leveraging Design Thinking and Game Design Principles for Improving User Engagement
Abstract
In this thesis, I explore the integration of design thinking and game design principles
to enhance the functionality, user engagement, and accessibility of corporate
dashboards. Amidst the backdrop of the rapid evolution of big data and advanced
analytics, the need for effective data visualization tools has become paramount. I employ
a mixed-methods approach, combining qualitative interviews with dashboard
developers and user testing of a dashboard prototype that incorporates gamification
elements.
The findings reveal that well-designed gamification can significantly increase user
engagement and improve data interaction, although the effectiveness varies depending
on user demographics and the specific context of the application. I propose
a set of design guidelines and demonstrate through prototyping how these can be
implemented to create more engaging and user-friendly dashboards.
This study contributes to academic and practical knowledge in the fields of user experience
(UX) design and business intelligence by showing how integrating elements
typically found in games can address common usability challenges in dashboard
design. I suggest avenues for further research, particularly in the areas of personalized
user experiences and the scalability of gamification strategies across different
corporate environments.
Degree
Student essay
Collections
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Date
2024-10-16Author
ZIOBRO, KRYSTYNA
Keywords
Dashboard Design
Gamification
Business Intelligence
User Engagement
Data Visualization
User Experience (UX)
Design Thinking
Corporate Dashboards
Metadata
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