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dc.contributor.authorDebbiche, Jamel
dc.contributor.authorLignell, Oskar
dc.date.accessioned2019-10-31T14:00:38Z
dc.date.available2019-10-31T14:00:38Z
dc.date.issued2019-10-31
dc.identifier.urihttp://hdl.handle.net/2077/62350
dc.description.abstractCompositional Software Product Line Engineering is known to be tidious but powerful approach to migrate existing systems into SPL. This paper analyses the pros and cons of compositional SPLE strategies and also attempts to migrate five related Java games into an SPL while outlining the necessary activities to perform such migration. This paper also presents how to measure migration efforts of each activity. Lastly, the results of the migration process is compared to the result of another Master thesis that also conducts an SPL migration but using the annotative approach.sv
dc.language.isoengsv
dc.subjectSoftware Product Linesv
dc.subjectReengineeringsv
dc.subjectMigrationsv
dc.titleReengineering Java Game Variants into a Compositional Product Linesv
dc.title.alternativeAn empirical case study identifying activities and effort involved in a reengineering processsv
dc.typetext
dc.setspec.uppsokTechnology
dc.type.uppsokH2
dc.contributor.departmentGöteborgs universitet/Institutionen för data- och informationsteknikswe
dc.contributor.departmentUniversity of Gothenburg/Department of Computer Science and Engineeringeng
dc.type.degreeStudent essay


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