Visualization of IPRs in the Creative Industry - a model based on two case studies
Abstract
The creative industry is an important part of the growing knowledge based economy seen today. In the
past ten years this industry has become more and more acknowledged and the major role it is playing
in this new context is becoming increasingly recognised. There is within this industry a need for a
better understanding of which intellectual assets and properties are most commonly encountered as
well as the legal structure behind them. The most urgent problem is that actors within the industry do
not have knowledge or tools relating to how to package and commercialize assets and ideas.
This thesis is focused on how to visualise the IPRs relating to the creative industry and the purpose is
to develop of a tool for this. With a better understanding of how intellectual phenomena can be used to
extract value through an easily grasped functioning tool, it will contribute to a more active value
creation in the creative industry and it will help the companies to see the potential of their assets, how
they can protect them and turn them into property, and thereby help them to attract capital to the
industry.
Using theory on intellectual property management combined with case studies, a foundation has been
built for the development of the tool. The case studies have been focused on identifying intellectual
assets within mainly two companies within the creative industry creating an understanding and ability
to identify the specific problems for this industry. The tool will facilitate the process of understanding
IP and the importance of turning assets into property. The tool will evolve better capabilities to
manage intellectual assets within the firms and ensure that the assets are used at the maximum of their
potential.
The thesis consists of three major elements, which are all originating from the thesis’ title:
Visualization of the IPRs in the creative industry. The core of the thesis is to give an understanding of
how all three parts interrelate. Firstly, the background and problems creating the foundation for the
thesis is presented followed by an introduction section about the creative industry presenting
definitions and importance in the future.
The second section introduces some of the basic complexity when it comes to assets and properties,
followed by a description of the three arenas where the asset management will be conducted. The next
part of the report explains the legal constructions behind the most important intellectual property rights
in the creative industry and presents brief conclusions to the function the protection has.
Understanding of the legal background for intellectual assets and properties will simplify the
understanding process of the main visualization model.
The two last parts of the thesis consist of an analytical character, dealing with conclusion about
industry specific challenges followed by an explanation of the Control-Significance model developed
to aid the industry in visualizing their assets.
Degree
Student essay
Other description
Intellectual Capital Management
Collections
View/ Open
Date
2007-07-19Author
Gorajewski, Olivia
Olsén, Jessika
Series/Report no.
Master Thesis
2006:22
Language
eng