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|Title:||Game Design Patents - Protecting the Internal Mechanisms of Video Games?|
|University:||Göteborg University. School of Business, Economics and Law|
|Abstract:||The aim of this thesis is to investigate the importance of patents as a means to protect the design of video games. It also includes a survey of relevant patents in the on-line database of the United States Patent and Trademark Office (USPTO). The background theory explains the basics of Intellectual Property law, and attempts to highlight the differences in protection provided by trademarks, copyright, trade secrets and patents. Furthermore, the video game industry of 2003 is analyzed; a r... more|
|Appears in Collections:||D-uppsatser|
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