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Service Robotics Software Engineering
(2021-08-16)
Context. Robots are increasingly becoming involved in our lives and currently, teams of service robots cooperate to support humans by performing useful, repetitive, or dangerous tasks. However, engineering the robots’ ...
Constraints of Digital Transformation
(2022-01-07)
Digital transformation is viewed as instrumental in coping with organizational and societal challenges. In the public sector, these challenges include diverse issues, such as demographic changes, constrained financial ...
Understanding, Measuring, and Evaluating Maintainability of Automotive Software
(2020-08-17)
Context: The importance of software maintainability is well-addressed by software engineering research, in general. Particularly for object-oriented and open-source software, measurements as a means to represent maintainability ...
Generative comics - A computational approach to creating comics material
(2021-09-24)
Digital storytelling can be employed as a tool that incorporates human creativity with technology. It synthesizes multimedia based elements to create engaging stories and compelling narratives. To this end, this research ...
Teaching with Digital Mathematics Textbooks - Activity Theoretical Studies of Data-Driven Technology in Classroom Practices
(2021-09-24)
The introduction of digital textbooks, with data-driven functionalities, is a recent trend in mathematics education challenging established teaching practices. This new technology represents a key shift as student datasets ...
Improving software traceability tools and processes
(2020-08-17)
Context: Development of large and complex software leads to a large number of interconnected artifacts such as requirements, design models, code and implementation. Traceability enables understanding and managing these ...
Understanding and Supporting Software Design in Model-Based Software Engineering
(2020-02-10)
Model-Based Software Engineering (MBSE) is a software development approach in which models can serve a multitude of purposes. On the one hand, models can be used for ideation, to stimulate creative thinking, and facilitate ...
Plug & Play? Stakeholders’ co-meaningmaking of gamification implementations in workplace learning environments
(2023-01-12)
This dissertation discusses the implementation process of gamification in organisations’ workplace learning environments, focusing on four stakeholder groups: Administrators, Leaders, Providers and Users. These stakeholder ...
Tainting in Smart Contracts: Combining Static and Runtime Verification
(Lecture Notes in Computer Science book series (LNCS,volume 13498), 2022)
Smart contracts exist immutably on blockchains, making their pre-deployment correctness essential. Moreover, they exist openly on blockchains—open for interaction with any other smart contract and offchain entity. Interaction, ...