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BattleBoids A procedural game based on real-time flocking behavior 

AHL, Anton; BERGMAN, Frans; HILDINGSSON, Anton; HÖÖK, Vidar; KVERNES, Johannes; ØRFELDT PEDERSEN, Joachim (2021-09-14)
Flocking is a pattern of movement that can be observed in nature and emerges from the individual desires of the animals in the flock. These behaviours have been subject to research over past few decades, with one of the ...

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AHL, Anton (1)
BERGMAN, Frans (1)HILDINGSSON, Anton (1)HÖÖK, Vidar (1)KVERNES, Johannes (1)ØRFELDT PEDERSEN, Joachim (1)Subjectboid (1)flocking behavior (1)simulation (1)strategy (1)unity (1)video game (1)... View MoreDate Issued
2021 (1)
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