• English
    • svenska
  • English 
    • English
    • svenska
  • Login
View Item 
  •   Home
  • Student essays / Studentuppsatser
  • Graduate School
  • Master theses
  • View Item
  •   Home
  • Student essays / Studentuppsatser
  • Graduate School
  • Master theses
  • View Item
JavaScript is disabled for your browser. Some features of this site may not work without it.

Time is Tik(Tok)ing: An Insight on Contemporary Media Consumer Behavior - An exploratory study on user-generated content’s potential impact on contemporary media consumption

Abstract
The drastic entrance and growth of TikTok during the last years have introduced new ways of consuming entertainment which has been adopted by individuals globally. Due to its novelty this type of media consumption is a rather understudies subject, which is why this study will explore new tendencies and behaviors occurring among consumers to provide inspiration for further research. Five concepts were identified from previous literature that covered research on how media is consumed today in regard to how different media is combined (i.e., TV and smartphone) and how user-generated content (UGC) has impacted media consumption in general. Qualitative interviews then provided insights into contemporary TikTok consumption. The findings unearthed some new consumer behaviors and attitudes that show how TikTok encourages aspects of addictive behaviors through its user-friendly and personalized UX design. The fast-paced nature of media consumption facilitated by TikTok further leads to more frequent changes in trends and less established communities that are more agile and constantly reappearing in new cultural phenomena. Ultimately, the term fast media is proposed as a new term for describing contemporary media consumption. Fast media takes inspiration from the emerging fast fashion concept and highlights how media with generally lower quality (UGC nature) is generally preferred in favor of more traditional entertainment due to its accessibility and instant gratification. The fast media is then disposed of soon after being adopted, as new trends constantly arise.
Degree
Master 2-years
Other description
MSc in Marketing and Consumption
URI
https://hdl.handle.net/2077/77666
Collections
  • Master theses
View/Open
MAC 2023-121.pdf (626.2Kb)
Date
2023-07-03
Author
Ahmad, Hilal
Rydén, Isak
Keywords
Media consumption
user-generated content
fast media
TikTok
addictive behavior
trends
media multitasking
social TV
Series/Report no.
2023:121
Language
eng
Metadata
Show full item record

Related items

Showing items related by title, author, creator and subject.

  • Can generalised trust in news media change media exposure patterns? 

    Kaulinytė, Grėtė (2020-10-12)
    The question of how trust in news media relates to news media exposure patterns attracts considerable attention from both scholars and society in general. Many previous studies have found that trust in news media positively ...
  • Follow Me! The Ultimate Quest for Consumer and Brand Interaction in Social Media 

    Ahlberg, Maria (2015-07-08)
    Abstract In the marketing world, in which social media is becoming a natural part of any company’s or brand’s marketing strategy, it is crucial to stay current on how to reach target groups. Interactions between brand and ...
  • För oss var det hela världen 

    Hall, Aina Maja; Lindberg, Lisa; Severinson, Alexandra (2024-02-28)
    The purpose of this study is to examine how individuals who have filed a complaint to the Swedish media accountability system and won their case, have experienced the process and whether or not they have gained redemption ...

DSpace software copyright © 2002-2016  DuraSpace
Contact Us | Send Feedback
Theme by 
Atmire NV
 

 

Browse

All of DSpaceCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

My Account

LoginRegister

DSpace software copyright © 2002-2016  DuraSpace
Contact Us | Send Feedback
Theme by 
Atmire NV