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Knowledge at play. Studies of games as members’ matters
(2013-05-08)
On a general level, this thesis seeks some answers to the broad question of what
one can learn from digital games. With an analytical approach informed by ethnomethodology, the main thrust of the work is an exploration ...
Skylta med kunskap. En studie av hur barn urskiljer grafiska symboler i hem och förskola.
(2013-11-07)
The topic of this study is to generate knowledge about children’s understanding of graphical symbols. These forms of knowledge are prevalent in contemporary societies, for example, in the form of letters, numbers, road ...