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DEVELOPMENT OF IMMERSIVE EXPERIENCE FOR THE RECONSTRUCTION OF A VINTAGE CINEMA THEATRE - Explore techniques of game design and immersive technology to recreate the experience of exploring the Flamman cinema building
(2021-11-03)
Virtual reality (VR) made cinema applications today can be considered as simple media
players that are often set in a fictions environment without the privilege of explorability
given to the user - who from the start ...
Learning Geometry Compatibility with 3D Convolutional Neural Networks
(2019-10-04)
Modern video games offer substantial amounts of customization options. Manually testing the visual compatibility of all options is time-consuming and error-prone. Together with Ghost Games, we present a method of learning ...
Real-Time Plastic Deformation of Car Bodyworks
(2021-03-09)
Realism in video games is furthered each year. Particularly in racing and driving
games, visual realism in the deformation of cars play a larger and larger role for the
immersion in a virtual world. With the improvements ...
Improving the Accuracy of FFT-based GPGPU Ocean Surface Simulations
(2022-12-01)
In this paper, we explore how the current state of the art in real-time ocean simulations can be improved in terms of simulation accuracy, while preserving performance.
Current methods, both in academia and in the ...