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Prompt engineering guidelines for LLMs in Requirements Engineering
(2023-08-07)
The rapid emergence of large generative AI models has demonstrated their utility across a multitude of tasks. Ensuring the quality and accuracy of the models’ output is done in different ways. In this study, we focused on ...
Comparing the impact of using different platforms to test embedded systems: a case study
(2023-09-27)
Embedded systems testing is a vital step in the development and production of embedded devices. This process can assure developers that the embedded device performs as expected and there will be no harm brought to the user. ...
Avläsning av EEG-data från Emotiv Epoc X för ett SSVEP-baserat braincomputer interface för att spela Snake
(2021-09-14)
Denna rapport beskriver arbetet med att utforma ett BCI som kan styra datorspelet
Snake i realtid. Spelet styrs genom att inducera steady state visually evoked potentials i hjärnan via flimrande stimuli av vissa frekvenser. ...
Front-end of a Debugger for Compiled Programs in Haskell
(2023-03-03)
There are debugging tools available for Haskell programs today, but despite providing
help for developers, these tools are not widely used in the Haskell community.
Current debugging tools for Haskell have different kinds ...
Impact of a Traceability Dashboard in a Large-scale Company: A Case Study
(2022-07-06)
Traceability is known as an important aspect of the
development process. However, there are no universal tools that
solve the traceability issues for all organizations. Thus, many
choose to develop their own solutions. ...
BIAS - A Unity Asset for Procedurally Generating Cities
(2020-10-30)
Procedural content generation, or PCG, is a method of algorithmically generating,
for instance, video game content with a limited amount of user input. The purpose
of this project is to explore how PCG may be used in ...
A Decentralized Voting System
(2020-10-30)
The target of the project "A Decentralized Voting System" is to investigate whether
recent developments in distributed systems can make a decentralized voting system
capable of replacing the current systems in place. The ...
Gradual Typing for a More Pure JavaScript
(2020-10-29)
Dynamically typed languages have surged in popularity in recent years, owing to
their flexibility and ease of use. However, for projects of a certain size dynamic
typing can cause problems of maintainability as refactoring ...
Comparing the Locality Preservation of Z-order Curves and Hilbert Curves
(2023-08-03)
Developing and testing software in the automotive industry and in the research of autonomous vehicles requires the costly querying of multidimensional data recorded from such a vehicle’s various sensors. Through encoding ...
A Language For Board Games
(2021-09-07)
This thesis covers the process and theory behind creating a domain-specific language
for board games. This language is specifically made for positional board games and
allows for further implementation of games in that ...