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Paths and Barriers to Positions of Leadership in Software Development - A study through the female ‘lens
(2020-12-03)
Studies inthefieldsofBusiness,Managementand
SoftwareEngineeringhaveshownthatwomenmakeupan
important demographicofthework-forceandarecontributing
members totheirworkenvironments,howeverthereisstilla
significant ...
Avläsning av EEG-data från Emotiv Epoc X för ett SSVEP-baserat braincomputer interface för att spela Snake
(2021-09-14)
Denna rapport beskriver arbetet med att utforma ett BCI som kan styra datorspelet
Snake i realtid. Spelet styrs genom att inducera steady state visually evoked potentials i hjärnan via flimrande stimuli av vissa frekvenser. ...
Detection and localization of illicit wire less communication in an exam room through passive signal reconnaissance
(2021-09-14)
Mer och mer går examination på våra universitet mot tentamen med hjälp av digitala
hjälpmedel. Med detta kommer utmaningar om att vidhålla tentamenssäkerheten
och att säkerställa rättvis examinering för alla studenter. ...
Maskininlärningsmetoder tillämpade på StarCraft 2 - En undersökning av reinforcement och imitation learning
(2020-10-29)
Inom artificiell intelligens, som kontinuerligt utvecklas, har maskininlärning tagit en central
roll. Medan regelbaserad AI varit tillräcklig för att lösa grundläggande uppgifter behöver
dagens utmaningar mer avancerade ...
A Language For Board Games
(2021-09-07)
This thesis covers the process and theory behind creating a domain-specific language
for board games. This language is specifically made for positional board games and
allows for further implementation of games in that ...
Gradual Typing for a More Pure JavaScript
(2020-10-29)
Dynamically typed languages have surged in popularity in recent years, owing to
their flexibility and ease of use. However, for projects of a certain size dynamic
typing can cause problems of maintainability as refactoring ...
To Require or not to Require: A Case Study on the Benefits and Drawbacks of Requirements Engineering Practices in Startups
(2020-12-03)
Software startups operate
in conditions of uncertainty to develop software intensive products/
services. While few startups succeed, the majority fail and
poor requirements engineering practices play a significant role ...
A Decentralized Voting System
(2020-10-30)
The target of the project "A Decentralized Voting System" is to investigate whether
recent developments in distributed systems can make a decentralized voting system
capable of replacing the current systems in place. The ...
BIAS - A Unity Asset for Procedurally Generating Cities
(2020-10-30)
Procedural content generation, or PCG, is a method of algorithmically generating,
for instance, video game content with a limited amount of user input. The purpose
of this project is to explore how PCG may be used in ...
Developing a modular, high-interaction honeypot using container virtualization
(2021-09-14)
A significant increase of attacks combined with companies neglecting cybersecurity poses
a problem for the ever-growing number of Internet-connected devices. With honeypot
technology being an invaluable tool for understanding ...