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    • Flock O’ War - A Procedural Strategy Game Based on Real-Time Flocking Behaviour 

      Jergéus, Erik; Fornmark, Maria; Arfvidsson Nilsson, Max; Kjesbu Drøsshaug, Sigbjørn; Olsson, Simon; Karlsson, Tobias (2020-10-30)
      In nature, it is common for animals to move together in a cohesive pattern, but without any apparent direction. This is referred to as flocking, herding or schooling etcetera depending on the species. The purpose of this ...