Please use this identifier to cite or link to this item:
http://hdl.handle.net/2077/916
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| gupea_2077_916_1.pdf | Thesis | 1020Kb | Adobe PDF | View/Open |
| Title: | Designing Everyday Computational Things |
| Authors: | Redström, Johan |
| Issue Date: | 2001 |
| University: | Göteborg University. School of Business, Economics and Law |
| Extent: | 244 pages 1044590 bytes |
| Publication type: | Doctoral thesis |
| Series/Report no.: | Gothenburg studies in Informatics, nr 20 |
| Keywords: | human-computer interaction interaction design design research experimental design ubiquitous computing aesthetics |
| Abstract: | The prospect of ubiquitous computing in everyday life urges us to raise basic design issues pertaining to how we will live with, and not only use, computers. To design for everyday life involves much more than enabling people to accomplish certain tasks more effectively, and therefore, traditional approaches to human-computer interaction that focus on usability are not sufficient. To support critical discussion of, and reflection upon, the design of everyday computational things, both new design ... more |
| ISSN: | 1651-8225 |
| URI: | http://hdl.handle.net/2077/916 |
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